Just some things I noticed that will hopefully be resolved in the final product:
It was a little difficult to rotate things to examine them.
Enemy "naruto" running seemed a little bit odd. Combat felt a little funky.
The sound effects and music I think could use a little more work. Maybe add some more intense music for the combat scenes and also for Cthulhu's appearance at the end.
It wasn't always clear where the borders were. The layout of the land made it look like you could walk over the rocks fairly easily. But when I tried to do so, I was met with a bunch of invisible walls.
The Shore is a gorgeous game. I think it's the one thing that stands out to everyone who sees the previews. And it really is a beautiful game with effects that are well done. Unfortunately, this is the only good thing the game has going for it.
The game is spooky... at times. In other instances, not so much. There was a part where I was in the lighthouse reading a piece of parchment, and the music shifted making me think the horror I had just read about was now behind me. It wasn't, however I was thoroughly spooked. Another instance was when you're in a maze or temple. It's really dark, and you can hear your heart beating with loud rising music in the background. This was definitely a moment that was meant to frighten me, but completely failed because I was inconvenienced by how dark my surroundings were.
I think the story behind the game is interesting. I would say I'm hooked, because I'm interested in where the story leads to and how it ends. However, getting there is a majority of the journey and it's a dull and boring journey. You spend way too much time just slowly walking around. Walking is slow. Sprinting isn't much better. I definitely believe an increase to the movement speed is needed to make exploring the game feel less cumbersome.
The combat in the game feels like an afterthought. In the scope of the demo, combat didn't play a large part in it, but I was left unimpressed by what I had experienced. Fighting felt awful and clunky, couple that with the monster animations and you have a mess on your hands. The monster animations aren't great, they Naruto run at you, stop and then animation lock themselves in their attack. The animations are really fluid and well done, but it all felt a bit silly considering this was a combat encounter. Ranged wasn't much better, you don't have a crosshair so aiming was difficult at times.
The music felt off. Don't get me wrong I think the music is great on its own, however I think the timing in which music is played is out of tune with the game. Let's go back to my example of me being in the lighthouse and being spooked by the music, that was really well timed, but I think that was just a coincidence. There were several other occasions where the music would pick up randomly while I'm walking or doing something minor. I'd look around to see nothing, and all I was left with was confusion. I think the music application could be done better, the music on the other hand is really good.
So would I recommend this game/demo? Not currently. I think the game has potential, it just needs some adjustments and polish. I'm definitely interested in the story, where it goes, and its conclusion. I will be checking back and following the development process. Hopefully adjustments are made, and this game can really shine.
I can definitely say this was fantastic, it was so fun to playthrough! I added a full review at the end of the video where I go through what I love about this and what i think can be improved.
This game is really cool! The graphics are really well done and the music is great! I did notice a few shells that were missing textures but I reported it in the bug reports after I finished the game. Also came to a point where I had to restart the game in order to get passed one of the statues because the "key" I had vanished after using it on a different statue. Also reported it. Overall, good stuff! I look forward to seeing where else this game goes! :)
An astonishing game, I had a wonderful time playing it. the graphics choked out my computer a bit but it did not take away from the experience. The creatures, Music, and atmosphere are all 10/10 for me. Looking forward to the full release!!! Keep up the amazing work
I think Cthulhu could have a bit more drippiness to him. He did just come out of the ocean. I did find it a wee bit difficult to navigate the rocks since I naturally assume I could jump over the small boulders. The candles did help a lot in sense of direction and I think it needs more. The run function did not work at first when introduced, but it did in the black maze. I absolutely love Lovecraftian games and I hope this grows well for you guys. The inventory system is really neat visually. I am excited to see the full release in the future!
Hi The Shore, your game is enthralling and I would love to be part of it, so if you happen to make it global, please count on me to localise it. I could even be the project manager for the localisation process, anyway, I'll be all ears!!!
This is extremely beautiful ! Just a little complaint, I really had a hard time in the caves maze...maybe add a subtle hint anywhere ? Otherwise you did very well !
Was impressed with scale of things. Not something you see in an indie game very often. Looks beautiful. I experienced the same issues as others but overall I enjoyed my time!
This game was impressive, to say the least, I got confused and ended up not getting very far, judging from other people's playthroughs, I may play again soon.
I just played this game and loved it! I definitely can't wait for more! Here's my gameplay if you wanna check it out! My feedback is at the end! https://www.youtube.com/watch?v=0YsnOWkwmZ4
This was honestly one of the better games I've ever seen on ItchIo. The concept is very cool, the atmosphere is great, the creatures are incredible, and I really hope this becomes a full game. I did encounter a couple of bugs which I reported, but overall this seems EXTREMELY promising.
This was a great demo teaser for something that hopefully will be a real gem of a game. The photorealistic setting initially reminded me of the first time I played Myst - and then the rest of the atmospheric design totally engrossed me. Very well produced with the sound editing and the sheer magnitude of things being seen (the monolithic creature, Cthulhu's halls of residence, etc) just blew me away. Highly recommended. Thought it was a bold move to introduce some of Lovecraft's beasts so early in the build, but not sure if this is just for the demo?
Pros:
Engrossing atmosphere, slow burn tension that kept this player engaged and thoroughly entertained.
Great use of the Lovecraftian lore - utilised better then some of the triple A games out currently.
Visually stunning, some awe struck moments.
Cons:
Puzzle elements currently just seem to be basic fetch quests. Get a key, open a door. Get a talisman, open a blocked path. Would have loved to have seen some a bit more depth on intricate puzzle solving.
Certain pop-in textures did disengage this player when they occurred, but realise that this may be fixed before full game release.
Realise that there's a lot to pack into the demo but the main protagonist mentions his daughter at the beginning and then...nothing much after. Think the player should be reminded what they are playing for throughout the narrative.
I came to try and play this before finishing the Alpha Beta Gamer video because I was impressed. Unfortunately I don't have the disc space to unpack the downloaded files, but that's an issue on my end, not yours.
I'm going to repost what I wrote earlier because I'm trying to help you get your game out there. If you have a problem with the content, say so or ask questions. Deleting valid criticism (especially when it's not about the game) won't help you, and just hurts all of us. I genuinely hope I can play your game someday, but I guess I need to just wait and see, and watch the video for now.
It’s genuinely concerning how difficult it is to download your demo. You likely don’t want such a huge obstacle keeping people from trying your game.
Fix the download link, make it one working link, and host the files wherever itch.io recommends to make the game installable through itch.io’s desktop installer. Fix these issues and you’ll be doing one less thing to hurt your game getting an audience.
itch limit the size of files they will distribute via their servers, hence many devs split the archive. You can get a bigger allowance but there is still a limit.
Rar or 7Zip is as valid a format as any if you have the apropreate software installed. Most OSs do support the old 1980s format PKZIP, but in the decades since we have moved on so the files can be smaller by a huge margin, and in the case of RAR also include a recovery record so corrupt downloads can be rebuilt. I even use Rar files with Amiga OS (a 90s computer) because it is so widely supported and used.
My solution would be make the distro as a multipart SFX-RAR, so all you have to do is double-click the exe and let it unpack itself. Or simply advise users that this is a multipart RAR archive so you need to have Winrar, Winzip or 7zip etc. installed to unpack it (all are free and small).
There is some crazy attention to detail in this 1, i rarely play lovecraft inspired games but something told me to give this a go and i am glad i did, being under the water felt so real i hated it haha, here is my gameplay i hope you enjoy:
Wow.... This game certainly caught me by surprise as a big Lovecraft fan. The game was well programmed as it never lagged or seemed to over utilize my GPU or CPU. There are certainly some animations that need to be worked upon which I'm sure there are such as the watermens running animations and the combat. Besides that this game is absolutely stunning. I haven't been as engaged and entranced in game like I was playing this for awhile now. Looking forward to future updates!
Thank you for playing the game! Awesome video i realy enjoyed watching it! till the final release we will update and improve many things ingame! we take all the feedback very seriously, and i can not wait to show you the rest of the game!
My thoughts/feedback for the game and complete walkthrough. Developers can rest easy knowing I can provide you with actual critical feedback without feeling a strange compulsion to toot your horn about how this game is the Best Thing Evar by everyone else. (Alternative, criticisms aside, I can tell a lot of work and effort has been put into this game, and it is a pretty game)
This game is GREAT!!!! seriously I want to see more. Its stunning how beautiful it is in graphics and gameplay is done well. I really want to see what else you peeps make not just with this game but others. Keep it up you got the talent.
Oh. My. God. This was probably the best demo I have ever played (other than a ps1 demo disk, those are my favs) but my god..the voice acting, the ambiance, the music, everything about this screamed "THIS GAME IS THE BEST" I WILL be purchasing this game at full price when it comes out. Will post a video tomorrow or so, I couldn't wait that long to make a comment. Good job developer(s) I cannot wait to see what else you have in store for us!
Google link is disabled due to too much traffic, Mega link wants me to pay for an account due to the file size. You should probably split it into multiple smaller rars.
Hey guys i'm checking all the feedback with your help and support we will make this game better i love this project its not just a game for me, so whatever your feedback is we take everything seriously ! keep up gaming one of the best things in this life!
← Return to THE SHORE
Comments
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Beautiful game!
Just some things I noticed that will hopefully be resolved in the final product:
It was a little difficult to rotate things to examine them.
Enemy "naruto" running seemed a little bit odd. Combat felt a little funky.
The sound effects and music I think could use a little more work. Maybe add some more intense music for the combat scenes and also for Cthulhu's appearance at the end.
It wasn't always clear where the borders were. The layout of the land made it look like you could walk over the rocks fairly easily. But when I tried to do so, I was met with a bunch of invisible walls.
The Shore is a gorgeous game. I think it's the one thing that stands out to everyone who sees the previews. And it really is a beautiful game with effects that are well done. Unfortunately, this is the only good thing the game has going for it.
The game is spooky... at times. In other instances, not so much. There was a part where I was in the lighthouse reading a piece of parchment, and the music shifted making me think the horror I had just read about was now behind me. It wasn't, however I was thoroughly spooked. Another instance was when you're in a maze or temple. It's really dark, and you can hear your heart beating with loud rising music in the background. This was definitely a moment that was meant to frighten me, but completely failed because I was inconvenienced by how dark my surroundings were.
I think the story behind the game is interesting. I would say I'm hooked, because I'm interested in where the story leads to and how it ends. However, getting there is a majority of the journey and it's a dull and boring journey. You spend way too much time just slowly walking around. Walking is slow. Sprinting isn't much better. I definitely believe an increase to the movement speed is needed to make exploring the game feel less cumbersome.
The combat in the game feels like an afterthought. In the scope of the demo, combat didn't play a large part in it, but I was left unimpressed by what I had experienced. Fighting felt awful and clunky, couple that with the monster animations and you have a mess on your hands. The monster animations aren't great, they Naruto run at you, stop and then animation lock themselves in their attack. The animations are really fluid and well done, but it all felt a bit silly considering this was a combat encounter. Ranged wasn't much better, you don't have a crosshair so aiming was difficult at times.
The music felt off. Don't get me wrong I think the music is great on its own, however I think the timing in which music is played is out of tune with the game. Let's go back to my example of me being in the lighthouse and being spooked by the music, that was really well timed, but I think that was just a coincidence. There were several other occasions where the music would pick up randomly while I'm walking or doing something minor. I'd look around to see nothing, and all I was left with was confusion. I think the music application could be done better, the music on the other hand is really good.
So would I recommend this game/demo? Not currently. I think the game has potential, it just needs some adjustments and polish. I'm definitely interested in the story, where it goes, and its conclusion. I will be checking back and following the development process. Hopefully adjustments are made, and this game can really shine.
So here's how to call cthulu!!!!
This is a must play here on itch.io. Don't miss out!!! Review at the very end.
I can definitely say this was fantastic, it was so fun to playthrough! I added a full review at the end of the video where I go through what I love about this and what i think can be improved.
Video link:
This game is really cool! The graphics are really well done and the music is great! I did notice a few shells that were missing textures but I reported it in the bug reports after I finished the game. Also came to a point where I had to restart the game in order to get passed one of the statues because the "key" I had vanished after using it on a different statue. Also reported it. Overall, good stuff! I look forward to seeing where else this game goes! :)
this is cool and all, but the download is broken
An astonishing game, I had a wonderful time playing it. the graphics choked out my computer a bit but it did not take away from the experience. The creatures, Music, and atmosphere are all 10/10 for me. Looking forward to the full release!!! Keep up the amazing work
Wow fantastic graphics.
I think Cthulhu could have a bit more drippiness to him. He did just come out of the ocean. I did find it a wee bit difficult to navigate the rocks since I naturally assume I could jump over the small boulders. The candles did help a lot in sense of direction and I think it needs more. The run function did not work at first when introduced, but it did in the black maze. I absolutely love Lovecraftian games and I hope this grows well for you guys. The inventory system is really neat visually. I am excited to see the full release in the future!Hi The Shore, your game is enthralling and I would love to be part of it, so if you happen to make it global, please count on me to localise it. I could even be the project manager for the localisation process, anyway, I'll be all ears!!!
This is extremely beautiful ! Just a little complaint, I really had a hard time in the caves maze...maybe add a subtle hint anywhere ? Otherwise you did very well !
Was impressed with scale of things. Not something you see in an indie game very often. Looks beautiful. I experienced the same issues as others but overall I enjoyed my time!
How do I get the demo? Been dying to try this out.
Really cool game i liked it a lot. it does have some issues maybe but there is a lot of potential in this good luck to you
This game was impressive, to say the least, I got confused and ended up not getting very far, judging from other people's playthroughs, I may play again soon.
Good job developer youre making really beautiful game. but i dont really like that invisible wall in your game
Thank you my friend for your feedback! invisible walls will be limited in the final version
I just played this game and loved it! I definitely can't wait for more! Here's my gameplay if you wanna check it out! My feedback is at the end! https://www.youtube.com/watch?v=0YsnOWkwmZ4
This was honestly one of the better games I've ever seen on ItchIo. The concept is very cool, the atmosphere is great, the creatures are incredible, and I really hope this becomes a full game. I did encounter a couple of bugs which I reported, but overall this seems EXTREMELY promising.
Awesome game. I experienced one bug - inside the light house I got stuck in the hammock for 10 or 20 seconds.
This game should be featured. It’s SUPER well-made and makes my game look like trash 😂. I love it, good luck with future projects.
Watch The Shore Gameplay For Fun
This was a great demo teaser for something that hopefully will be a real gem of a game. The photorealistic setting initially reminded me of the first time I played Myst - and then the rest of the atmospheric design totally engrossed me. Very well produced with the sound editing and the sheer magnitude of things being seen (the monolithic creature, Cthulhu's halls of residence, etc) just blew me away. Highly recommended. Thought it was a bold move to introduce some of Lovecraft's beasts so early in the build, but not sure if this is just for the demo?
Pros:
Cons:
Overall, a damn fine game, sir!
I came to try and play this before finishing the Alpha Beta Gamer video because I was impressed. Unfortunately I don't have the disc space to unpack the downloaded files, but that's an issue on my end, not yours.
I'm going to repost what I wrote earlier because I'm trying to help you get your game out there. If you have a problem with the content, say so or ask questions. Deleting valid criticism (especially when it's not about the game) won't help you, and just hurts all of us. I genuinely hope I can play your game someday, but I guess I need to just wait and see, and watch the video for now.
What I posted earlier:
I wasn’t very nice in this comment, and I apologize for that. But I wasn’t mean, either, and I only wanted to help.
itch limit the size of files they will distribute via their servers, hence many devs split the archive.
You can get a bigger allowance but there is still a limit.
Rar or 7Zip is as valid a format as any if you have the apropreate software installed. Most OSs do support the old 1980s format PKZIP, but in the decades since we have moved on so the files can be smaller by a huge margin, and in the case of RAR also include a recovery record so corrupt downloads can be rebuilt.
I even use Rar files with Amiga OS (a 90s computer) because it is so widely supported and used.
My solution would be make the distro as a multipart SFX-RAR, so all you have to do is double-click the exe and let it unpack itself.
Or simply advise users that this is a multipart RAR archive so you need to have Winrar, Winzip or 7zip etc. installed to unpack it (all are free and small).
There is some crazy attention to detail in this 1, i rarely play lovecraft inspired games but something told me to give this a go and i am glad i did, being under the water felt so real i hated it haha, here is my gameplay i hope you enjoy:
It awesome
The game was definitly interesting and really interesting to explore. I hope to see more of the game.
Here's my channel for other games I have played. http://www.youtube.com/c/Levont
Hey I dont have that much internet speed or data to download 13GB can you upload a compressed version please!!!?
Wow.... This game certainly caught me by surprise as a big Lovecraft fan. The game was well programmed as it never lagged or seemed to over utilize my GPU or CPU. There are certainly some animations that need to be worked upon which I'm sure there are such as the watermens running animations and the combat. Besides that this game is absolutely stunning. I haven't been as engaged and entranced in game like I was playing this for awhile now. Looking forward to future updates!
Thank you for playing the game! Awesome video i realy enjoyed watching it! till the final release we will update and improve many things ingame! we take all the feedback very seriously, and i can not wait to show you the rest of the game!
My thoughts/feedback for the game and complete walkthrough. Developers can rest easy knowing I can provide you with actual critical feedback without feeling a strange compulsion to toot your horn about how this game is the Best Thing Evar by everyone else. (Alternative, criticisms aside, I can tell a lot of work and effort has been put into this game, and it is a pretty game)
This game is GREAT!!!! seriously I want to see more. Its stunning how beautiful it is in graphics and gameplay is done well. I really want to see what else you peeps make not just with this game but others. Keep it up you got the talent.
A very impressive demo, although it does need a lot of tweaking here and there. I'll be keeping an eye on this one.
Oh. My. God. This was probably the best demo I have ever played (other than a ps1 demo disk, those are my favs) but my god..the voice acting, the ambiance, the music, everything about this screamed "THIS GAME IS THE BEST" I WILL be purchasing this game at full price when it comes out. Will post a video tomorrow or so, I couldn't wait that long to make a comment. Good job developer(s) I cannot wait to see what else you have in store for us!
This is art
Good game support authors
Looking forward to your official version
Google link is disabled due to too much traffic, Mega link wants me to pay for an account due to the file size. You should probably split it into multiple smaller rars.
I see that uploading it to Mega was a waste of time, that link is now removed.
As an alternative I've added another google drive link for when the first gets too much trafic
https://drive.google.com/file/d/1Y_iWL-qpzE6OOlqmEQ-pseYASmsXccu4/edit
and as a last resort a file mail link
https://fil.email/in76SKu2
We didn't predicts o much trafic during our first days here, so we were unprepared.
In a few days the demo will be available on Steam fixing all these transfer issues!
Ooooh, yeah I don't do Steam. lol I'll try your other links and hope for the best. Thanks!
Hey guys i'm checking all the feedback with your help and support we will make this game better i love this project its not just a game for me, so whatever your feedback is we take everything seriously ! keep up gaming one of the best things in this life!
i found a shell without a texture
Thank you for letting us know, could you maybe tell us where you found that shell? :)
There is a Report a Bug button ! Im playing for 5 hours same demo to help em find as many bugs i can :) Keep ur good job guys !
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